Silvio Neyra
I sit between the business and the technical team. I start on the business side: understanding the product, the customer, what needs to exist. Then I go deep enough on the technical side to own the system end-to-end: what it can do, what needs to change, and how to verify that what got built is what was needed.
I run discovery, design solutions iteratively, translate them into requirements, lead delivery as Product Owner, write test matrices, and validate the output against the real problem.
I've done this motion for 12 years: at Pacifico Seguros (insurance, Guidewire implementations, 8 years), at the University of Calgary, and now in my own practice. The industry has never been the constraint. The skill transfers.
Career
2014 – 2022 · Lima, Peru
Pacifico Seguros
Eight years at one of Peru's largest insurers. I started in the product and business team, learned the P&C insurance products thoroughly, and then crossed into the technical side when Guidewire InsuranceSuite became central to everything. My role was to run discovery with client-facing teams, design the product (Pay-Per-Mile went through multiple iterations), translate that into technical requirements, lead Agile delivery as Product Owner, and verify that what got built matched what was needed.
2023 – 2025 · Calgary, Canada
University of Calgary
Same motion, different domain. Business analysis and technology modernization for an institutional setting. Understanding existing systems, translating team needs into stories and requirements, leading the technical team through delivery, and verifying the output.
2025 – Present · Calgary, Canada
Hoodii Studio
Solo practice. The motion is the same. I do the discovery, define the requirements, set the direction, and validate the output against the real problem. The same role I've played for 12 years, now running end-to-end.
Certifications
These aren't decorative. PMP structures how I run delivery. CSPO structures how I do product discovery. CSM is how I lead technical teams through an Agile motion.
Off the Clock
When I'm not building systems, I'm probably doing one of these:
Gaming
FPS and RPGs mostly. I like games where the system is the game.